Gear Learning is part of the Wisconsin Center for Education Research in the University of Wisconsin-Madison's School of Education


Sr. Educational Editor


  • LMS/VMS Administration
  • Web Design
  • HTML
  • Training & Teaching
  • Videography
  • Technocultural Ethnic-Diversity Theory
  • Blogging

Beginning my career in Digital Media Theory I spent significant time looking at the ideological and cultural aspects of game development and critique. I have spent the last 9 years working as a Professor of communication and technological ethics and as an Educational Technologist managing Learning and Video Management services and directing online education programs, with the hope of inspiring deeper community and critical engagement within virtual spaces. My work with Gear Learning spawns from an insatiable hope to see education and games flourish together. My conviction is that as these two transformative mediums converge, students will learn to be the crafters of our reality's levels, the world builders, the fantasy makers, and develop dreams that change the socio-cultural screens that say “Game Over” to those that read “Game On


  • Kaltura Administration
  • Accessibility audit of VMS
  • VideoGames 101 Conference
  • Research on
    • Ludology of gamification
    • Digital games as empathy machines
    • Communities of Practice in Video Games
    • Educational model of Developer-Consumer Inversion
    • Games vs. Simulations

Playing Now

  • Portal Knights
  • Mario Odyssey


  • Fable
  • Mass Effect 3
  • Rise of the Tomb Raider
  • Legend of Zelda: Breath of the Wild
  • Super Mario 64
  • Boogerman: A Pick and Flick Adventure [Sega Genesis]