Gear Learning at UW–Madison
designs and develops games to make learning complex content accessible and fun.

New Face, New Place, Proven Talent

The education game development team that built “Virulent”, “Crystals of Kaydor”, “Econauts and “At Play in the Cosmos” now is Gear Learning at the University of Wisconsin—Madison.


Building on the work and successes of learning game pioneers Kurt Squire and Constance Steinkuehler, we are excited to continue our quest to transform and revolutionize the way people learn.


From our new home at the Wisconsin Center for Education Research in UW—Madison’s School of Education, we are eager to work with colleagues across campus and partners everywhere to improve educational outcomes for everyone.

Stay Connected

Friday is the last day to vote for the Games for Change People's Choice Award. Please consider voting for us! https://t.co/ysvAbrat2l

Excited that Mike Beall from @GearLearning will show the game at the Distance Teaching & Learning conference in WI https://t.co/I5VyaNEZYM

Gear PM Greg Shives is speaking next week "WGA Continuing Education Series: Journeyman's Toolkit" RSVP for free here https://t.co/hpLNNAV5pk

Load More...

Creation Through Collaboration

We build award winning games across ages, content and devices. From toddler math apps to interactive tables at the New York Hall of Science, G's games feature inspiring design, innovative pedagogy, and sound business strategy.

We make products, teams, and companies better. Our team spans industry and academics to apply: 1) the principles of interactive entertainment to new areas, and 2) sound pedagogy to innovative products.

We cultivate partnerships across academics and industry to bring the best people together and make projects happen.